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UEditorScriptingLibrary Class Reference
Inheritance diagram for UEditorScriptingLibrary:
Inheritance graph
Collaboration diagram for UEditorScriptingLibrary:
Collaboration graph

Static Public Member Functions

static void AddSocketToSkeleton (class USkeleton *TargetSkeleton, FName SocketName, FName BoneName, FVector RelativeLocation, FRotator RelativeRotation, FVector RelativeScale)
static void BatchApplySoundConcurrency (const TArray< USoundBase * > &TargetSounds, USoundConcurrency *ConcurrencySetting)

The documentation for this class was generated from the following files:
  • Source/Paradise/Public/Framework/Core/EditorScriptingLibrary.h
  • Source/Paradise/Private/Framework/Core/EditorScriptingLibrary.cpp