Paradies Project
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USquadSubsystem Member List

This is the complete list of members for USquadSubsystem, including all inherited members.

Deinitialize() override (defined in USquadSubsystem)USquadSubsystemvirtual
GetFamiliarAtSlot(int32 SlotIndex) constUSquadSubsystem
GetFamiliarSquad() constUSquadSubsystem
GetPlayerAtSlot(int32 SlotIndex) constUSquadSubsystem
GetPlayerSquad() constUSquadSubsystem
Initialize(FSubsystemCollectionBase &Collection) override (defined in USquadSubsystem)USquadSubsystemvirtual
IsFamiliarAlreadyAssigned(FName FamiliarID) constUSquadSubsystem
IsPlayerAlreadyAssigned(FName PlayerID) constUSquadSubsystem
IsSquadValidForBattle(FString &OutErrorMessage) constUSquadSubsystem
LoadFromSaveGame(class UParadiseSaveGame *SaveGameObj) overrideUSquadSubsystemvirtual
OnFamiliarSlotChanged (defined in USquadSubsystem)USquadSubsystem
OnPlayerSlotChanged (defined in USquadSubsystem)USquadSubsystem
SaveToSaveGame(class UParadiseSaveGame *SaveGameObj) const overrideUSquadSubsystemvirtual
SetFamiliarToSlot(int32 SlotIndex, FName NewFamiliarID)USquadSubsystem
SetPlayerToSlot(int32 SlotIndex, FName NewPlayerID)USquadSubsystem