Paradies Project
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Here is a list of all documented variables with links to the class documentation for each member:
- b -
BackgroundMusic :
FStageAssets
BannerDataRow :
UParadiseSummonPanel
BannerType :
FGachaBannerData
BaseAttackPower :
FUnitBaseStats
BaseCritRate :
FUnitBaseStats
BaseDefense :
FUnitBaseStats
BaseGoldCost :
FEquipmentEnhanceData
BaseHealthRegen :
FCharacterStats
BaseManaRegen :
FCharacterStats
BaseMaxHP :
FUnitBaseStats
BaseMaxMP :
FUnitBaseStats
BaseMoveSpeed :
FUnitBaseStats
BasicAbilityHandle :
AUnitBase
BasicAttackActionHandle :
FAIUnitStats
BasicAttackData :
AUnitBase
BasicAttackHandle :
APlayerData
BasicAttackSetup :
FAIUnitAssets
,
FWeaponAssets
BehaviorTree :
FAIUnitAssets
bEnablePressedTint :
UParadiseCommonButton
BgImage_Normal :
UParadiseCommonButton
BgImage_Pressed :
UParadiseCommonButton
BGM_Lobby :
UParadiseFXAudioData
BGM_Title :
UParadiseFXAudioData
BGMSoundClass :
UAudioSettingsSubsystem
,
UParadiseAudioConfigData
BGMVolume :
USettingsSaveGame
bIsCharacter :
FGachaResult
bIsDuplicate :
FGachaResult
bIsEquipped :
FSquadItemUIData
bIsOwned :
FSquadItemUIData
bIsSelected :
FSquadItemUIData
bIsShooting :
UProjectileAttackBase
bIsSoldOut :
FSummonSlotInfo
bIsTimerActive :
AInGameGameState
bIsUltimatePlaying :
AParadiseCameraManager
Blackboard :
FAIUnitAssets
bMontageFinished :
UProjectileAttackBase
BodyIcon :
FCharacterAssets
BonusAttackPower :
FCharacterLevelUpData
BonusDefense :
FCharacterLevelUpData
BonusMaxHP :
FCharacterLevelUpData
BonusStatMultiplier :
FCharacterAwakenData
BoxDropSoundDelay :
AParadiseGachaBoxActor
BoxMesh :
AParadiseGachaBoxActor
bPauseGameOnOpen :
USettingsPopupWidget
bStopUltimateEffect :
UTestNotifyState
Btn_Back :
UParadiseChapterSelectWidget
,
UParadiseCodexMainWidget
,
UParadiseSquadMainWidget
,
UParadiseStageSelectWidget
,
UParadiseSummonPopup
Btn_Battle :
UParadiseLobbyMenuPanelWidget
Btn_Chapter :
UParadiseChapterSlotWidget
Btn_Codex :
UParadiseLobbyMenuPanelWidget
Btn_Confirm :
UParadiseGachaResultWidget
,
UParadiseResourceWarningWidget
Btn_Enhance :
UParadiseLobbyMenuPanelWidget
Btn_Lobby :
UGameResultWidgetBase
Btn_NextStage :
UVictoryPopupWidget
Btn_QuitGame :
UParadiseLobbyTopBarWidget
Btn_ResumeGame :
USettingsPopupWidget
Btn_Retry :
UGameResultWidgetBase
,
USettingsPopupWidget
Btn_ReturnToLobby :
USettingsPopupWidget
Btn_Select :
UParadiseItemSlot
,
UParadiseSquadSlot
Btn_Settings :
UParadiseLobbyTopBarWidget
Btn_Squad :
UParadiseLobbyMenuPanelWidget
Btn_Summon :
UParadiseLobbyMenuPanelWidget
Btn_SummonMulti :
UParadiseSummonPanel
Btn_SummonSingle :
UParadiseSummonPanel
Btn_Tab_Character :
UParadiseSummonPopup
Btn_Tab_Equipment :
UParadiseSummonPopup
BuffDuration :
FActionStats
BurstCurrentCount :
UProjectileAttackBase
BurstDelay :
FProjectileStats
Generated by
1.16.1